Data science, games, user research, digital behaviour, AI, metaverse
VR/AR applications, learning technologies
VR, AR, emerging technologies, educational technology, gamification
Educational technology, health robotics, game development
STEM education, robotics, hardware prototyping
AI, games, affective computing, computational creativity, music
User-operated audiometry, tech & health, VR, AI
Game design, game development, sociotechnical analytics, game analytics