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Projects
Digital Observatory Research Cluster
Data-driven technology effects research for societal benefit
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SARMI: Navigating the Future of Game Monetization
Shaping Ethical and Sustainable Monetization in Gaming for a Fairer Digital Economy
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Creating Activities to Reduce patient Anxiety, Boredom, and Social isolation (CARES)
Alleviating Boredom and Anxiety from the Patient Experience
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Tangible VR: Blending Physical Interaction with Virtual Training
Experience Real-World Training in a Virtual World – The Best of Both Realities
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Sustainable Game Economies
Using data to make games better
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DiASper – Digital Working World from a School Perspective
Develop teaching materials to prepare the young generations for a digital future
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LEADS – Leading Europes Advanced Digital Skills
Leading Europe's advanced digital skills by providing knowledge, guidance, and best practices to shape the digital future
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MYRE (More Youths Realize Emerging Technologies)
Implementing emerging technologies in the educational sector
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VR8
Empowering Minds, Easing Anxiety: Bridging Innovation and Exposure Therapy for Social Anxiety Disorders in Denmark
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