Building deep technical design competence and user research expertise

The course is tailored for you who already have foundational knowledge in basic interaction design principles. The course delves deep into the intricacies of user experience (UX), from the cognitive psychology underpinning user behavior to the practicalities of designing for emerging technologies like Augmented Reality (AR) and Virtual Reality (VR).

You will explore advanced prototyping and testing methodologies, understand the significance of telemetry and analytics in design decisions, and grapple with the ethical considerations inherent in modern interaction design. The curriculum emphasizes hands-on learning, equipping you with tools and techniques to design for a variety of platforms, including web applications, games, and IoT devices.

By the course’s conclusion, you will not only have a robust understanding of advanced UX principles but will also be prepared to lead design teams, navigate the challenges of the industry, and champion user-centric design in their professional endeavors.

What You Will Learn:

  • User experience and user experience management
  • Telemetry and analysis for design optimization
  • Design systems mastery: building maintaining and leveraging design systems and pattern libraries + scalable design
  • Leadership and collaboration: leading and managing UX/design teams
  • Ethical design: inclusivity to privacy and security
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Course Overview:

  • ~5 ECTS theory tools and systems (UX, cognition, design, multilevel testing, design tools)
  • ~5 ECTS group project on a self-defined game research R&D project​
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  • Oral group examination based on project report ​