Experience Real-World Training in a Virtual World – The Best of Both Realities

In the realm of virtual reality (VR) training, Tangible VR stands out as a groundbreaking project that bridges the gap between digital simulations and physical interaction. This innovative approach integrates real physical structures—like buttons, handles, and tables—into the VR environment. The key to this integration is the combination of advanced hand tracking technology, real/virtual world synchronization and microcontroller technology providing sensor feedback.

Tangible VR thereby transforms the training experience, allowing the user to interact with physical elements while fully immersed inside a virtual world.

Traditional VR training often relies on controllers, or hand-tracking while users wave their hands in thin air, limiting the naturalness and intuitiveness of interactions. By contrast, Tangible VR offers a more immersive and realistic experience, making it ideal for skills development in various fields, such as production industries and industries involving heavy machinery.

Trainees can manipulate actual objects, enhancing muscle memory and spatial awareness in a way that traditional VR cannot match. Moreover, Tangible VR combines the flexibility and safety of a virtual environment with the tactile feedback of real-world objects. This dual approach allows for a broader range of training scenarios, from routine crane operations to high-risk maneuver training, without the associated real-world risks or costs.

It represents a significant step forward in VR training, promising more effective learning outcomes and a deeper level of engagement for users.

Project contact: Bjarke Pedersen

Research topics: #Augmented Virtuality #Augmented Reality #VR #AR #simulation #haptic feedback #training #skill development #cyber-physical systems #virtual reality training